Wherein we discuss digital pixels and polygons, directed by handheld input devices.

Re: Zero Escape: Zero Time Dilemma (No LiQuids/Darfoxes Allo

Postby kenzo » Jun 29th, 2016 @ 10:46pm

:lol: :lol: Spoiler for the first few minute of the game:
Spoiler: show
in the very beginning you're confronted with Zero and he tells you to pick on a coin flip. I totally didn't catch the significance of the decision. Red or Blue - red pill vs blue pill. I picked blue because my favorite color. Zero kept his word and let everyone go just like that. Quickest Game Over ever in my life! :lol: So I took the blue pill on accident instead of waking up from The Matrix. This game is already amazing.
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Re: Zero Escape: Zero Time Dilemma (No LiQuids/Darfoxes Allo

Postby kenzo » Jun 29th, 2016 @ 11:24pm

Image
Let the games begin!!! :D
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Re: Zero Escape: Zero Time Dilemma (No LiQuids/Darfoxes Allo

Postby kenzo » Jun 30th, 2016 @ 7:15am

This game is really fuckin stressful. All the violence that didn't happen in the last game, is all over here. I'm already weary of people dying because of my decisions. :cry: :cry: :cry:
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Re: Zero Escape: Zero Time Dilemma (No LiQuids/Darfoxes Allo

Postby Jenn04 » Jul 1st, 2016 @ 6:46am

Finished it last night. Fucking amazing.
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Re: Zero Escape: Zero Time Dilemma (No LiQuids/Darfoxes Allo

Postby kenzo » Jul 1st, 2016 @ 10:32am

I wish LiQuid had kept his avatar as Mira. It was so fitting. :lol:
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Re: Zero Escape: Zero Time Dilemma (No LiQuids/Darfoxes Allo

Postby kenzo » Jul 1st, 2016 @ 10:43am

I've ran out of fragments to do with C and D team, and now I have to dredge through Q team, and I hate Q team soooooooo muuuuchhh.
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Re: Zero Escape: Zero Time Dilemma (No LiQuids/Darfoxes Allo

Postby LiQuid » Jul 1st, 2016 @ 11:07am

kenzo wrote:I wish LiQuid had kept his avatar as Mira. It was so fitting. :lol:

Explain that now, I'm genuinely curious what the means or what her role in the game is.
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Re: Zero Escape: Zero Time Dilemma (No LiQuids/Darfoxes Allo

Postby kenzo » Jul 2nd, 2016 @ 1:10am

GAME OF THE DECADE

FRANCHISE OF THE CENTURY
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Re: Zero Escape: Zero Time Dilemma (No LiQuids/Darfoxes Allo

Postby dakazu » Jul 23rd, 2016 @ 4:18pm

Typical Bullshit Ending alike all Zero Escapes. DUMPSTER FIRE
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Re: Zero Escape: Zero Time Dilemma (No LiQuids/Darfoxes Allo

Postby kenzo » Jul 23rd, 2016 @ 7:40pm

And the least surprising post of the year goes to...!

:lol:
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Re: Zero Escape: Zero Time Dilemma (No LiQuids/Darfoxes Allo

Postby dakazu » Jul 23rd, 2016 @ 10:36pm

Puzzles in this game were mediocre to bad. The worst in the series. They were honestly disappointing and barely there. The entire 2nd half of the game is just watching a visual novel.

Story line had 1 cool thing and everything else was just mediocre. Q team was the best by far. D team was pure fan service and C was completely unbalance because of Carlos being a 3rd wheel.

Gotta love how you have to READ the epilogues(which aren't even that good) and access them by rebooting the game and digging through your files(something I had to look up to find)

VLR took things to a weird place and was terrible with it's ending. This one is so desperate to wrap up that shit storm that it's all over the place as well. Final explanation of everything was REAL DUMB and so was the motivation.

Plus I had major bugs playing on PC where the audio kept cutting out(especially the BGM) or getting stuck and I had to keep ALT-Tabbing to fix it. Great PC port!

They should have just kept it as 999. 999 was the best game. This was barely better than VLR but that's like saying this dog shit is better than horse shit.

D+
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